Before The Game
Before the game start, there's two thing that player must do.- Choose the type of game
There's two options that player can choose.
- On, if player want to skip some dialog and directly get to the point
- Off, if player has so much time
- Insert name for main character [the cat], cause this will affect in true story
Game Begin
- Pick up the Picture book
- Check all closets and drawers, obtain Cat Ornament 1
- Try to go outside the room
- When someone's coming, hide in the closet where you found Cat ornament 1
- Come out from hideout after you hear the door slammed.
- Go outside the room and take the stair to 2F
- Obtain someone's diary no. 4 in 2F Night Picture Room
- Go to 2F dining room, talk to White Fluffy and obtain someone's diary no. 7 in the middle of the roo,
- Talk to Red Rabbit
- Go outside the dining room, and walk along until you find someone's diary no 14 in 2F East Hallway
- Obtain someone's diary no. 5 in 2F Relaxing room then checked the drawer to obtain Cat Picture Book's pages
- Check out another closet, and look at the shining object on top of it
- Go to 2F dining room, talk to White Fluffy to obtain stepladder
- Go back to 2F Relaxing room, use stepladder to get Key 2
- With key 2, unlock the Black Rabbit Room in 2F west hallway and talk to Black rabbit.
- Go to 2F dining room, talk to Red Rabbit to obtain Black Rabbit Key
- Open the gate in 2F Black Rabbit Room and obtain Cat Ornament 2
- Go to 2F Dining Room, talk to Rabbits
- Go to own room in 3F (there's only one room in 3F) then talk to Knowledgeable cat to find some hints.
- Go to 2F Day Picture Room, place the Cat Ornament 1 on the third plate to obtain Key 1
- Go to 2F Night Picture Room, place the Cat Ornament 2 on the first plate to obtain Key 3
- Unlock 2F Television Room with key 1 and obtain someone's diary no 1
- Playing the TV to get a cutscene
- Unlock 2F Library with key 3 and obtain Cat Picture Book's Pages
- After here a bell, Check out the left-bottom bookshelf for Someone's Diary No. 9 and right-top bookshelf for Memo 1
- Go to 1F White Fluffy room, obtain Cat Picture Book's Pages
- Go to 1F Painting room, obtain Someone's Diary no. 13 and Someone's Diary no.10
- Go to 1F Safe room, check out the locked safe, and look at the memo 1 and hint paper (lying near the safe) to unlocked it and obtain Match. Answer : 334.
- Go to 1F Red Rabbit room, obtain Cat Ornament 3
- THE MOST IMPORTANT PART : SAVE IT HERE, CAUSE THERE'S 3 ENDINGS
Endings
Ending 1
- Go to 2F dining room, and talk to Black Rabbit to obtain Katsuboshi, then talk to Red Rabbit to obtain Niboshi
- Go to 1F Red Rabbit room, have meal at Chair of Hunger then sleep in Bed of Fullness
- Cutscene
- Obtain Instantly Fullness
- Go to 1F Lone Picture Room, Place the Cat ornament 3 on the outside plate to obtain Cat Picture Book's Pages
- Go to 1F Painting room, and burn the picture of person to open the hidden door.
- Go inside the hidden door, obtain Cat Picture Book's Last Pages and Last Key
- Exit the mansion using The Last Key
- Ending
Ending 2
- Go to 2F dining room, and talk to white fluffy, choose Eat
- Go to 1F Red Rabbit room, sleep in Bed of Fullness
- Cutscene
- Obtain Unfulfillable Hole
- Go to 1F Lone Picture Room, open the gate and obtain Someone's Diary no. 8
- Go to 1F White Fluffy room, obtain Memo 2
- Go to 2F Dining room, talk to White Fluffy and obtain Last Key
- Exit the mansion using The Last Key
- Walk straight to the right and enter the tree's hollow
- Take a rest
- Cutscene
- Picking up the foods
- Ending
Ending 3
- Go to 2F dining room, and talk to white fluffy, choose Eat
- Go to 1F Red Rabbit room, sleep in Bed of Fullness
- Cutscene
- Obtain Unfulfillable Hole
- Go to 1F Lone Picture Room, open the gate and obtain Someone's Diary no. 8
- Go to 1F White Fluffy room, obtain Memo 2
- Go to 1F Painting room, and burn the picture of person to open the hidden door.
- Walk straight through the doors and found Human in Life Sustained Apparatus
- Destroy Life Sustained Apparatus and obtain Last Key
- Exit the mansion using The Last Key
- Ending
Other those three, I obtained 2 more endings too.
- Bad End 1 : Cat in the Cage
To obtain this, just place the wrong cat ornament on the wrong plate
- Bad End 2 : No escape
To obtain this, come out the hideout before hearing door slammed.
its great tanks nwn
ReplyDeleteYou are welcome...
DeleteWell i try to think, wich is the code? But i can't..
DeleteCode in what area?
DeleteI'd like to know how to alculate the number puzzle because
ReplyDeleteeven after reading the answer i can't figure out the system
wait i kinda forgot.. it supposed to be sums up the cat counts
Deletewhen i try to play the game, the cat is missing. and it says error. what should i do?
ReplyDeleteRTP?
DeleteThis is extremely late, but maybe, just maybe, I can help you. No, the problem isn't the RTP, Wolf RPG Maker Games don't require RTPs. What you could do to make it work is to download the spanish version. As you can see,the spanish one has also another file, called "Game". I don't really remember the numbers after the name "Game", but I think it's easy to find it. After you find that, copypaste the file in the English version. Now It should work. Hope this helps
ReplyDelete